For all children to feel safe online and have fair, equal access to, and understanding of, technology in the modern world.
We want to model and educate our pupils on how to use technology positively, safely and responsibly. We want our pupils to understand there is always a choice with using technology and we recognise that the best prevention for many potential issues is through education. We recognise that technology can allow pupils to share their learning in creative ways. We also understand the accessibility opportunities technology can provide. We encourage staff to embed e-safety and computing across the curriculum to make learning creative and accessible.LONG-TERM PLAN:
One of our main aims at Claremont is to ensure that all children love learning
about computing! The subject should be taught and learnt both discretely and in
a cross curricular way. Computing should support many areas of the curriculum.
- Subject knowledge is drawn from the national curriculum, through schemes of work, from colleagues or on occasions during staff meetings. Progression of skills documents are being used to support planning.
- Technology is provided for both staff and children in various forms: computers, laptops, iPads, Beebots, interactive white boards and a vast range of software. Staff promote the safer, positive use of technology and the internet throughout the whole curriculum, not just in stand-alone lessons.
- Outdoor Learning is supported in a range of year groups by computing, such as photography, videos and programming.
- The learning environment is used as much as possible to celebrate children’s work and support their learning. The profile of computing is evident in the computing suite through regularly updated display boards.
- Please see the link for our skills progression overview
- The new Digital Leader team has been created to help support computing across the curriculum and to raise awareness of safer internet behaviours. The team is made up of one representative from each class (years 3-6) and they meet regularly to help integrate computing into everyday school life: running competitions, attending staff meetings and helping in-class as mini experts.